Game Overview

Pacts of Fate is a strategic card game of deception and divine intervention. Players control heroes, forge alliances, and manipulate fate to survive. Each Ethnos – Aeldanar, Mankind, Withered, and Akuma – brings unique strengths, abilities, and lore drawn from their world. Shuffle your deck, draw your hand, and prepare to outwit your opponents.

Setup & Turn Structure

Setup
  • • Play any number of Hero or Divinity cards during your Play Phase

  • • Draw one card at the end of your turn

  • • Attribute effects like Deceive and Adapt can force extra turns or skips

a man riding a skateboard down the side of a ramp
a man riding a skateboard down the side of a ramp

Setup

text ...• Demise, Bewildered, and Divinity cards.

• Shuffle the Mortal Hero deck and deal six cards to each player.

• Shuffle the Divinity cards face down and deal one per player.

• Shuffle the remaining cards into the draw pile.

• Optional: Add extra heroes from another deck (excluding additional Demise or Divinity cards).

• Randomly choose a starting player.